Using 3ds MAX I modelled a basic shape. I then use the scatter tool to apply a "skin" over the shape. The program produced many different options on how to scatter the skin over the shape. I chose my favourite configuration and developed it further by hand. I found in this situation, working in section was the most effective.
I then identified places that I need to detail further, for eg, where beams and land meet pose good opportunities to treat the connection as a sculpture. After drawing a few ideas, I tried to model the connection on 3ds MAX but was unable to create something appealing or close to my sketch. Further work/practice is need in this area.
The image above shows this progression.
Tuesday, April 19, 2011
Space Planning
Wednesday, April 13, 2011
Tuesday, April 5, 2011
Ninja equation
Initial sketches of Folie
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